Narratives in games or films are communicated through scene, object, and character design, among other elements. As a concept artist, I offer solutions for these design aspects. While my main emphasis is on crafting environments and locations, I also have an interest in character design. I'm particularly drawn to being part of the initial stages of a new project, where I can contribute to decisions shaping its visual style. I have also worked extensively on sequels to renowned titles, where constraints are already in place.