"Demon's Souls" is a legendary game that laid the foundation for an entire genre. I had the privilege of working on the remake of this game as an environment and costume artist. The main challenge of this project for me was to strike a balance between preserving the spirit of the original game and introducing something new. At times, this proved to be quite challenging. Personally, I find a particular fondness for concepts where creative liberty was more abundant. Nonetheless, my involvement in this project brought me immense satisfaction, both as a developer and as a player.